Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-Qejno-aC4Gx-ZiUVE-VjL4y-YfVvD | 12/13/5 | 99.4 | 1.17 | 2026-06-15 16:42:04 · 23m 6s | |
| CSGO-S8vTQ-dN5qX-sHUH6-Z29y9-yUD3J | 2/2/0 | 87.0 | 1.29 | 2026-06-15 16:32:37 · 3m 50s | |
| CSGO-6adVn-KoPPd-L7K9V-KzfJV-HGXbD | 22/19/6 | 95.5 | 1.38 | 2026-06-12 19:16:24 · 28m 42s | |
| CSGO-CjieH-tM3YB-2QJFF-qL3xE-CUQ7B | 22/11/3 | 105.2 | 1.67 | 2026-06-12 18:46:39 · 24m 57s | |
| CSGO-ArDu5-UBtcJ-TGPTZ-tZACL-PxXHK | 18/9/3 | 114.9 | 1.75 | 2026-06-11 16:19:41 · 19m 14s | |
| CSGO-KXCfj-kBz8f-RccsV-ozqef-5OxDK | 9/15/2 | 67.7 | 0.56 | 2026-06-11 15:44:48 · 25m 35s | |
| CSGO-vjsKQ-xH2wo-kx3ko-adQnT-u7GaA | 5/2/3 | 56.6 | 1.33 | 2026-06-11 09:58:11 · 12m 36s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.