Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-hb9HH-jqnZx-46ZEe-ixGF2-VqKPJ | 7/16/10 | 83.6 | 0.74 | 2026-07-04 20:53:58 · 27m 37s | |
| CSGO-RxcBt-vDHHA-HyWxR-zWrjp-EX6ZJ | 16/13/9 | 91.4 | 1.34 | 2026-07-03 02:28:54 · 31m 43s | |
| CSGO-EBhMM-QXtRq-7CWof-yoLGS-uakoE | 12/18/8 | 60.8 | 0.86 | 2026-07-03 02:28:54 · 40m 59s | |
| CSGO-bMNFO-ko7Zp-wF8en-z7PGW-fRFZG | 14/16/5 | 67.9 | 1.03 | 2026-06-30 20:22:53 · 31m 56s | |
| CSGO-LeUqo-u4arB-qS7EA-8hcJG-kosSJ | 14/16/9 | 81.7 | 1.09 | 2026-06-29 14:32:09 · 34m 55s | |
| CSGO-44Wp9-eNFUZ-cyvSH-VqzbC-vycuB | 10/17/8 | 56.7 | 0.65 | 2026-06-28 18:04:23 · 45m 51s | |
| CSGO-FYx9S-4MbF5-zt86s-PXAV6-ddbhQ | 17/19/5 | 86.6 | 1.13 | 2026-06-11 20:47:00 · 41m 48s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.