Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-yoSfe-fQhdC-CwiNa-anfWo-xrquL | 13/19/5 | 75.7 | 0.78 | 2026-07-06 17:08:20 · 39m 35s | |
| CSGO-dbDs2-9uF5V-9joOo-JKn4v-YrJTK | 24/17/7 | 108.2 | 1.56 | 2026-07-04 23:02:37 · 34m 44s | |
| CSGO-dDaEW-3r3zv-zzUAo-H5W6p-HDpcG | 7/11/1 | 66.5 | 0.71 | 2026-06-30 18:49:32 · 19m 43s | |
| CSGO-iM7fw-MnTL2-UMFpF-i42rU-XQaYO | 13/17/1 | 65.3 | 0.83 | 2026-06-25 20:37:36 · 30m 30s | |
| CSGO-tS7kR-tJx9S-dpqsa-VTiqO-6wJoD | 16/14/4 | 95.5 | 1.25 | 2026-06-15 17:48:29 · 30m 38s | |
| CSGO-tiywR-K3DyT-ziA2R-2bOQX-F7QBD | 22/21/8 | 105.8 | 1.34 | 2026-06-06 19:51:19 · 33m 57s | |
| CSGO-RrDhi-QQNzP-DWBYL-RsH3q-isMHA | 10/14/6 | 71.2 | 0.88 | 2026-06-06 19:24:20 · 23m 48s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.