Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-hfhiR-J5KPN-VSKed-866Wr-bNRhG | 17/16/4 | 105.3 | 1.25 | 2026-07-01 19:02:06 · 25m 11s | |
| CSGO-jfOj7-FzVuA-Q3K5S-JcMWN-K8o3B | 34/9/2 | 143.5 | 2.52 | 2026-07-01 18:26:16 · 28m 18s | |
| CSGO-73BQ2-RET44-wRBvs-ApGf6-CebRF | 14/16/11 | 81.2 | 1.10 | 2026-07-01 17:51:04 · 26m 12s | |
| CSGO-fmXiW-22JNT-kuoWB-sKjdN-DnMwF | 20/17/1 | 97.9 | 1.27 | 2026-07-01 17:21:32 · 27m 31s | |
| CSGO-q4iBs-LNrEt-FETCv-bcumM-TSveM | 27/14/5 | 131.5 | 1.79 | 2026-06-29 19:05:37 · 32m 37s | |
| CSGO-EnbvL-MO3PL-v3FXE-rSQYd-pPocG | 20/16/6 | 95.3 | 1.33 | 2026-06-29 17:49:39 · 34m 32s | |
| CSGO-rXrQ7-PSNt2-hSTtb-zufKc-cZrKG | 27/10/5 | 130.9 | 2.10 | 2026-06-29 17:08:49 · 28m 23s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.