Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-qq2cC-7rSd2-w2nsq-nokKZ-bFhCG | 14/14/6 | 81.8 | 1.09 | 2026-07-03 22:42:44 · 40m 17s | |
| CSGO-wEzqQ-QeEum-PqvUi-4wHj5-TVkTL | 7/17/4 | 47.4 | 0.49 | 2026-06-29 21:23:59 · 36m 6s | |
| CSGO-TuxaZ-fbaEZ-DPGCm-xMJSo-qWHzN | 12/17/4 | 68.5 | 0.82 | 2026-06-29 15:53:26 · 34m 59s | |
| CSGO-7hVSN-VzdPP-RMYJS-6KXW4-ZAFKO | 13/11/5 | 86.9 | 1.16 | 2026-06-27 21:45:46 · 25m 38s | |
| CSGO-b9s8h-fxOA7-UnvWo-xfuE6-PeS8N | 8/15/7 | 73.5 | 0.83 | 2026-06-25 17:34:33 · 25m 52s | |
| CSGO-4Vs7Z-6kTWm-7LiOb-ft8Bt-4rquL | 18/20/4 | 62.5 | 0.97 | 2026-06-25 16:55:47 · 35m 45s | |
| CSGO-hmNDJ-idq7B-d6NHc-deTAZ-kZhzO | 18/16/4 | 79.8 | 1.19 | 2026-06-20 23:14:51 · 38m 51s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.