Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-mcdBj-NiKUG-4JUKo-Ri2ZB-zKkXM | 20/17/8 | 86.9 | 1.38 | 2026-07-04 19:57:35 · 36m 4s | |
| CSGO-Q8Y4f-AbRVd-fWjxa-85TwW-rG64E | 16/15/3 | 76.6 | 1.05 | 2026-06-30 14:51:39 · 35m 8s | |
| CSGO-oHMsA-maLy6-CJbx9-wC26V-fGn6J | 19/21/10 | 80.6 | 1.16 | 2026-06-29 14:18:01 · 37m 51s | |
| CSGO-MYcO8-Ym9rY-YxWTJ-uvy2F-V9jbN | 15/15/3 | 74.6 | 0.97 | 2026-06-26 15:58:39 · 32m 19s | |
| CSGO-PEuX3-GJAmd-uSyQB-TxhPR-umDJC | 8/17/7 | 69.1 | 0.55 | 2026-06-26 15:26:46 · 28m 44s | |
| CSGO-cP37G-tZwhG-rq4Jc-7snxS-J7NfN | 16/10/3 | 79.5 | 1.34 | 2026-06-24 14:03:14 · 30m 16s | |
| CSGO-M5jmy-hP8tS-DNyqA-YHAdW-sGCtG | 18/12/3 | 116.2 | 1.68 | 2026-06-22 15:02:03 · 30m 34s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.