Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-NhrrF-4SAHG-hmxHm-SUQrs-bswTC | 16/20/9 | 80.0 | 1.00 | 2026-07-03 03:53:56 · 37m 58s | |
| CSGO-HxpHV-6bB3K-Tn4MP-FtyWq-MOBJC | 9/21/3 | 53.4 | 0.50 | 2026-07-02 19:23:37 · 41m 32s | |
| CSGO-XyAUC-4cbv2-LQxkS-KqyJT-UbJGG | 18/18/9 | 100.6 | 1.26 | 2026-07-01 20:28:53 · 37m 36s | |
| CSGO-KiGPH-nQz8K-oqxL2-myZ92-seYfE | 12/14/4 | 49.6 | 0.93 | 2026-06-23 18:05:02 · 26m 35s | |
| CSGO-d6VLF-8SCzJ-zdJ3H-oQBPh-5DVjM | 13/18/5 | 63.5 | 0.87 | 2026-06-20 20:36:06 · 42m 40s | |
| CSGO-RAkpE-WUeBo-xWJKV-pkGzC-RpphH | 10/19/6 | 63.2 | 0.84 | 2026-06-20 19:52:03 · 40m 54s | |
| CSGO-iKZ9c-96hZ2-XMBuC-AhobD-OA7dK | 19/16/2 | 84.4 | 1.25 | 2026-06-16 19:00:27 · 41m 37s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.