Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-OZXOL-jO6Ot-cF9xc-tSJvN-Pn6nM | 12/11/4 | 65.7 | 1.11 | 2026-07-06 14:37:31 · 33m 51s | |
| CSGO-6eScV-YQW8E-BPbui-qimso-3O8WB | 9/13/2 | 52.8 | 0.73 | 2026-07-06 13:54:49 · 33m 10s | |
| CSGO-uNRs3-2iPta-DOPha-NPCxu-MrSnB | 13/13/3 | 73.2 | 1.08 | 2026-07-06 12:41:50 · 31m 42s | |
| CSGO-frY9U-YEbPy-BeWPB-N9SJx-oezYP | 10/16/2 | 54.1 | 0.75 | 2026-07-06 11:27:34 · 40m 17s | |
| CSGO-LoQ4Z-AqJbf-rXsZz-XTzsx-FMXDJ | 11/17/4 | 67.4 | 0.88 | 2026-07-06 10:44:14 · 40m 5s | |
| CSGO-Yasvk-rbmxs-uuQjp-8wJn6-2TryM | 17/12/5 | 79.9 | 1.29 | 2026-06-26 14:43:44 · 33m 6s | |
| CSGO-xpFyc-9nRp3-YPihr-pq2YD-OA7dK | 17/10/8 | 95.0 | 1.56 | 2026-06-26 14:05:53 · 31m 46s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.