Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-yRsNL-TZ4Sw-8RwfU-LOKJk-iP5mA | 13/14/3 | 77.2 | 1.14 | 2026-07-12 13:12:43 · 32m 9s | |
| CSGO-6VFq4-UQ4xT-mcBN8-bGMKj-ps68F | 9/15/5 | 78.8 | 0.83 | 2026-07-12 13:12:33 · 25m 17s | |
| CSGO-x8UHm-ftphz-JDQL2-25kWV-FaFSQ | 12/11/2 | 67.9 | 1.03 | 2026-07-09 13:40:21 · 34m 0s | |
| CSGO-ih8QT-kVUWF-W5NWE-pVr6f-5DVjM | 18/19/4 | 64.2 | 1.09 | 2026-07-05 07:39:57 · 43m 42s | |
| CSGO-jjvH9-yO9nZ-wrpiP-Rtxj6-EqbcP | 10/16/3 | 54.7 | 0.76 | 2026-07-05 07:39:57 · 40m 4s | |
| CSGO-4dNHA-FxTm4-ByqdU-2znqY-oQYTB | 2/9/0 | 13.4 | 0.15 | 2026-07-05 07:29:59 · 26m 7s | |
| CSGO-2biof-PhYTc-2CYpu-jS4JC-8TryM | 10/17/9 | 53.8 | 0.73 | 2026-07-05 07:29:59 · 35m 58s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.