Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-rTTFt-pvOr9-5nvpS-nu39T-4kJ9P | 16/25/10 | 64.8 | 0.78 | 2026-07-02 02:38:11 · 43m 45s | |
| CSGO-ddjft-q2noy-U9k3O-rft2a-O6BxH | 16/15/3 | 87.2 | 1.16 | 2026-07-02 00:52:45 · 28m 19s | |
| CSGO-zq7tm-uu8J8-W8CVn-tU3dP-DRRyL | 26/22/9 | 95.7 | 1.32 | 2026-07-01 20:46:30 · 47m 23s | |
| CSGO-rMtqv-7iKKz-JbYPT-mQ5F6-a2msF | 16/18/6 | 66.0 | 1.02 | 2026-07-01 19:34:25 · 35m 46s | |
| CSGO-xK733-EfWKK-9C4ZY-V2BA2-qBjzO | 20/18/8 | 84.6 | 1.21 | 2026-06-30 17:01:09 · 48m 22s | |
| CSGO-mnw2o-zmxf9-UqFre-98f5L-hJQBD | 13/16/10 | 65.2 | 0.91 | 2026-06-29 09:57:27 · 34m 51s | |
| CSGO-a8LL2-3THOB-wmwUB-Tc5MR-umXML | 20/17/7 | 94.5 | 1.31 | 2026-06-29 00:00:37 · 37m 34s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.