Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-OifHx-ovLU8-hZUrF-EA2su-UfwoO | 33/15/7 | 142.4 | 2.10 | 2026-07-02 15:36:12 · 33m 24s | |
| CSGO-QHdej-EurvO-WuxTM-HMOTm-mtLMB | 29/15/6 | 130.5 | 1.88 | 2026-06-28 17:45:25 · 38m 21s | |
| CSGO-uvKak-UVJbc-ync2v-rEeM9-SAPcF | 14/16/3 | 88.1 | 1.01 | 2026-06-28 17:11:20 · 31m 37s | |
| CSGO-cjD3c-7uCJc-Kdtaw-LKPWR-Ew4ZJ | 14/17/1 | 89.6 | 0.85 | 2026-06-28 16:48:01 · 21m 12s | |
| CSGO-wazmU-rrW3n-ywcsn-8CYU8-PUeZH | 24/15/6 | 100.1 | 1.55 | 2026-06-28 16:14:08 · 30m 24s | |
| CSGO-9Q6Ob-p8OV2-rBGcU-x9BoB-FKu8O | 22/16/6 | 123.8 | 1.53 | 2026-06-17 17:56:14 · 34m 39s | |
| CSGO-4vdaq-3imoc-ixyt6-ePLX3-zpe8E | 30/10/9 | 161.3 | 2.36 | 2026-06-17 17:15:52 · 31m 25s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.