Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-kpWn9-YFMDV-3bOdq-iLrX6-CebRF | 16/14/4 | 81.0 | 1.17 | 2026-07-06 16:27:22 · 29m 13s | |
| CSGO-H4Zkq-eFXQh-WTFOm-nCPVa-jPocG | 11/14/1 | 55.3 | 0.92 | 2026-07-05 22:39:12 · 15m 43s | |
| CSGO-CmYYN-m6Cah-EyAEa-LS5YP-THTCP | 21/5/2 | 156.3 | 2.50 | 2026-07-03 11:40:11 · 18m 53s | |
| CSGO-VDzad-DSc9n-ezQPP-td7iL-Vb37M | 18/14/5 | 90.6 | 1.40 | 2026-07-02 21:36:04 · 31m 27s | |
| CSGO-wKYHD-XejKv-2Yy4i-RYJ5u-YBLDR | 16/13/3 | 77.8 | 1.22 | 2026-07-02 11:40:00 · 36m 3s | |
| CSGO-6c7DB-L3BzM-Lj9oa-wCFjk-qsCxH | 15/5/5 | 102.5 | 1.95 | 2026-07-02 11:06:50 · 22m 6s | |
| CSGO-9yGKX-73MUx-uRbwN-Qw4ki-Sjp7C | 12/20/9 | 83.0 | 0.92 | 2026-07-01 11:24:09 · 33m 42s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.