Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-Ku8Yo-wHZy3-pL9eA-ANEFh-GEuWK | 11/17/7 | 98.7 | 0.86 | 2026-07-03 05:49:22 · 26m 30s | |
| CSGO-WFsMh-555T8-CsXbo-27Rin-uNZML | 17/16/8 | 84.6 | 1.18 | 2026-07-03 03:28:53 · 33m 50s | |
| CSGO-YaqFT-skMDA-wknzM-NQLkS-BHLXL | 13/14/8 | 67.8 | 1.09 | 2026-07-02 20:31:47 · 39m 17s | |
| CSGO-QO2aP-VfoVD-5QeL3-hnq84-ZAFKO | 20/24/9 | 87.8 | 1.06 | 2026-07-02 19:33:38 · 51m 57s | |
| CSGO-ar7GQ-vzuno-uMWjN-tz9mB-3oZEC | 16/17/4 | 75.6 | 1.04 | 2026-06-30 19:56:36 · 33m 33s | |
| CSGO-3wmND-24Uo5-y6JLi-PouLW-fRFZG | 18/20/6 | 77.9 | 1.06 | 2026-06-30 18:49:19 · 46m 47s | |
| CSGO-THjQ6-RiTz8-aRcmY-TVRxn-UO8nM | 11/16/3 | 71.3 | 0.89 | 2026-06-22 18:51:41 · 33m 41s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.