Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-MjaWk-r3kbc-O6AMX-VDj6q-oXc3K | 9/17/3 | 55.0 | 0.59 | 2026-07-07 18:20:41 · 29m 31s | |
| CSGO-q9Ean-aFGfk-VSMZz-Zr3hM-XJE3J | 18/24/5 | 65.0 | 0.86 | 2026-07-05 19:53:13 · 41m 12s | |
| CSGO-8SGvt-EVprN-Obr3K-Az6GB-tyHSQ | 12/15/3 | 58.1 | 0.93 | 2026-07-05 19:10:23 · 28m 30s | |
| CSGO-VQDHe-42tLX-SLpS7-WzEPd-dkQcF | 17/16/5 | 89.1 | 1.24 | 2026-06-30 20:03:53 · 28m 56s | |
| CSGO-7f7Wr-Et2Pj-GPy2O-yOPJw-JCjjD | 19/17/2 | 81.1 | 1.09 | 2026-06-30 19:20:58 · 35m 53s | |
| CSGO-HPE8J-ACDSZ-DKKus-bGvmV-j7xbE | 20/18/1 | 72.0 | 1.07 | 2026-06-28 20:19:31 · 44m 41s | |
| CSGO-8ZmHc-zrRaa-XYeP3-AMiTZ-nFzAC | 12/13/6 | 96.1 | 1.31 | 2026-06-27 23:58:34 · 21m 15s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.