Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-9GNtw-ESBMV-ekicG-tD3ry-5LFFN | 11/16/5 | 69.3 | 0.90 | 2026-06-27 14:50:34 · 33m 27s | |
| CSGO-sQTVi-TxmP2-6frXC-H9auV-4GUrC | 16/9/3 | 81.6 | 1.43 | 2026-06-26 14:44:57 · 23m 51s | |
| CSGO-Hkp2U-GTntS-G7tA2-d8uO9-dyLwF | 14/24/5 | 42.8 | 0.61 | 2026-06-19 08:47:54 · 54m 23s | |
| CSGO-FNL2T-hhYbK-TPSYq-drdan-QtjPK | 12/14/5 | 68.5 | 0.88 | 2026-06-18 14:06:39 · 33m 10s | |
| CSGO-Aj45o-ihdrt-XXPmv-kiPud-FPGCF | 13/18/4 | 72.9 | 0.94 | 2026-06-18 10:57:06 · 34m 18s | |
| CSGO-GX5WL-UAONM-imZUA-6VAQy-wfdZH | 17/18/4 | 81.6 | 1.14 | 2026-06-16 20:41:23 · 35m 16s | |
| CSGO-kd94v-OoDtm-82SjP-zU5WM-2SvPB | 13/16/1 | 68.1 | 0.82 | 2026-06-16 20:04:53 · 30m 45s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.