Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-sE3a7-SCWpE-BbGik-rcYQM-CxhaB | 12/8/7 | 71.3 | 1.26 | 2026-07-06 19:36:16 · 31m 55s | |
| CSGO-vBZRQ-F74if-aamaS-WfUqZ-rup3B | 15/19/5 | 74.1 | 0.98 | 2026-07-03 21:19:18 · 41m 7s | |
| CSGO-oztEy-K4o5m-apASL-etRAR-nRdNE | 18/16/4 | 72.6 | 1.26 | 2026-07-03 19:14:08 · 34m 20s | |
| CSGO-3GKra-mf9ix-5CEBx-owAZv-oqS4M | 16/17/8 | 82.9 | 1.17 | 2026-07-02 20:13:50 · 35m 30s | |
| CSGO-tpPOp-TUziE-5ZWJY-DBK4f-its4N | 18/16/5 | 71.0 | 1.12 | 2026-07-01 20:10:39 · 43m 20s | |
| CSGO-fXEct-HOGmE-QFmh7-eCeq9-eympQ | 4/12/1 | 44.8 | 0.21 | 2026-07-01 19:04:47 · 24m 39s | |
| CSGO-Gi8p5-FW7dF-Fkk5i-eneaA-nKurD | 19/20/8 | 79.9 | 1.07 | 2026-06-29 10:56:10 · 47m 26s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.