76561198861762204
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
-12%Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
Friends list is private - can't verify
Inventory is private - can't verify
Our Own Match Data
-13.6%Peak single-match outcome anomaly 22.5/100 (rating/ADR/KD/HS% combined) — well above average of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak. Dampened — a lone standout among 11 analyzed matches reads as variance, not a pattern.
5% of kills through walls across 11 analyzed matches (penalty scales above 4%)
5% of analyzed kills had the crosshair already tracking the target under 150ms before the shot, at 10m+ range (penalty scales above 2.5%)
TeamDocks rating & ADR trend · last 11 analysed matches
Aim profile (Ø %)
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-WDHp5-rEO2U-OfFqD-wP8sa-k6siB | 10/14/2 | 69.5 | 0.77 | 2026-07-05 11:12:57 · 22m 21s | |
| CSGO-Mj4QF-jVj2D-YqZCE-R48iX-8krFF | 16/18/7 | 89.0 | 1.01 | 2026-07-04 17:10:23 · 30m 42s | |
| CSGO-R2Ctz-E9LdO-ZNspN-FHpoE-zdTnB | 19/15/6 | 83.7 | 1.20 | 2026-07-04 12:49:53 · 33m 10s | |
| CSGO-WvYSB-E8sTd-NkHnE-Cm4EH-Zc8zP | 8/15/4 | 48.4 | 0.73 | 2026-07-03 22:52:45 · 30m 8s | |
| CSGO-6YT9Z-xDpYx-Vxx5s-8OTOx-UC9WB | 16/10/9 | 108.5 | 1.58 | 2026-07-03 17:20:38 · 30m 1s | |
| CSGO-3C2HM-vKnZP-JkPUW-BAxyW-zakoE | 12/15/2 | 82.5 | 0.86 | 2026-07-03 16:52:07 · 20m 57s | |
| CSGO-xeAeH-FbVxs-sYxkw-TYJFh-mYb7L | 10/8/0 | 72.1 | 1.25 | 2026-07-03 16:19:27 · 19m 34s | |
| CSGO-CUv6A-KpYHc-yibNC-h4pCM-hRyQN | 19/14/11 | 90.0 | 1.36 | 2026-07-03 15:43:34 · 32m 28s | |
| CSGO-wVCKM-2ofW8-arV5Z-2EzFa-kZhzO | 10/9/7 | 70.8 | 1.16 | 2026-07-03 15:14:43 · 24m 28s | |
| CSGO-Qhj8Q-Eh2Ho-havhH-GojFu-yCfyC | 19/10/2 | 92.1 | 1.42 | 2026-07-03 14:22:40 · 28m 45s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.