Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-T8m6b-SfeEY-2UvV6-W6mOu-7MnQD | 19/17/1 | 78.9 | 1.08 | 2026-07-07 19:26:40 · 32m 28s | |
| CSGO-xupzW-7sz4v-XYSQ3-MCzip-TDERE | 16/19/4 | 77.5 | 0.99 | 2026-07-07 18:34:40 · 39m 7s | |
| CSGO-QYmvP-7oDiL-UMBHq-WRWOS-E8V5F | 6/14/5 | 48.9 | 0.66 | 2026-07-04 12:26:11 · 33m 5s | |
| CSGO-e2dy7-whrD3-ANCRZ-8KMQh-9sLbM | 17/11/3 | 86.2 | 1.47 | 2026-07-02 19:50:44 · 28m 37s | |
| CSGO-sr79P-aTFQM-7tWWT-xMxd5-SpeOQ | 17/14/5 | 85.9 | 1.23 | 2026-07-02 19:10:04 · 37m 22s | |
| CSGO-FRt7X-GHqhD-CaPVu-A9GK2-LWzfF | 13/11/5 | 71.7 | 1.14 | 2026-07-01 19:11:45 · 31m 46s | |
| CSGO-2qLdU-yyBvv-wDWrA-jw78W-f6KbM | 16/22/4 | 75.5 | 0.92 | 2026-07-01 18:12:53 · 44m 9s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.