Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-tXAbO-6vdUu-PRYDn-aRCOX-Bb4mA | 5/5/0 | 43.3 | 0.83 | 2026-07-07 11:23:31 · 13m 25s | |
| CSGO-UH8th-Mx6Ny-bdojF-epsyP-mRXXC | 9/10/6 | 76.1 | 1.00 | 2026-07-07 10:51:46 · 22m 19s | |
| CSGO-Edkbv-tHxAE-QtvOk-SprVv-KCBcO | 8/6/2 | 29.2 | 0.62 | 2026-07-01 10:31:51 · 33m 36s | |
| CSGO-kRjvv-qVbxd-VUnek-rUah4-hMFyB | 17/12/2 | 71.6 | 1.12 | 2026-07-01 10:02:19 · 26m 47s | |
| CSGO-sFmZo-S2UJH-L7XCt-hX8kH-hxfvN | 18/12/5 | 87.7 | 1.39 | 2026-06-27 10:45:05 · 28m 56s | |
| CSGO-pZApQ-6ZjM5-nXA8x-ohwrE-sKurD | 9/11/8 | 87.9 | 1.16 | 2026-06-27 10:18:39 · 20m 2s | |
| CSGO-6LBP5-BnfPA-bfyYb-JND35-ZqDZG | 20/11/5 | 122.4 | 1.68 | 2026-06-27 09:46:35 · 27m 37s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.