Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-C3Sa9-qmt9V-7jB8R-nOqNf-OYTSH | 15/17/6 | 76.4 | 0.98 | 2026-07-03 12:33:38 · 38m 25s | |
| CSGO-pAaJj-WxF2n-s7Ld5-M8D7H-GJpEM | 13/10/6 | 81.7 | 1.35 | 2026-07-02 19:52:51 | |
| CSGO-s9dcZ-TXr5r-YxA7d-yHMP8-Hq5uC | 14/14/6 | 74.5 | 1.07 | 2026-07-01 17:20:27 · 31m 29s | |
| CSGO-EqcJb-LsW8e-F72WO-2bmt8-Vp8eD | 14/7/3 | 55.9 | 1.27 | 2026-07-01 13:02:46 · 31m 13s | |
| CSGO-3iPNP-J6Kwd-Ufyqy-7UP3X-e6siB | 18/10/5 | 108.9 | 1.69 | 2026-06-28 18:00:34 · 24m 27s | |
| CSGO-XKU2D-7PCkV-r6z4T-tNAmy-KhMMB | 26/20/11 | 117.5 | 1.64 | 2026-06-23 16:41:33 · 46m 19s | |
| CSGO-ahU4L-yEknU-8TuZ4-vFLLS-yGvjN | 19/12/8 | 103.7 | 1.48 | 2026-06-15 20:30:53 · 31m 57s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.