Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-wpmu4-aApF4-qWRdX-UKLQx-zMOcF | 17/10/10 | 103.7 | 1.65 | 2026-07-02 20:07:53 · 24m 58s | |
| CSGO-xK733-EfWKK-9C4ZY-V2BA2-qBjzO | 24/21/4 | 89.8 | 1.23 | 2026-06-30 17:01:09 · 48m 22s | |
| CSGO-tWHMz-amPUG-GsTTQ-6vpQS-jmFOP | 24/23/9 | 84.7 | 1.23 | 2026-06-23 19:43:49 · 51m 6s | |
| CSGO-m9a33-evdzF-QFGs2-ymWXD-jJGrL | 18/14/4 | 83.7 | 1.18 | 2026-06-23 18:59:16 · 38m 48s | |
| CSGO-GxZnS-ZtYUS-FHq5H-MxwZi-c49oF | 10/15/5 | 78.7 | 0.86 | 2026-06-23 17:15:34 · 31m 48s | |
| CSGO-72xSq-eJTOs-7SsS3-WqDJR-awkMC | 26/7/5 | 161.8 | 2.40 | 2026-06-15 19:35:35 · 24m 42s | |
| CSGO-eCw9r-jzwMq-nVVSA-LySHT-jHR7B | 25/18/2 | 80.9 | 1.34 | 2026-06-11 19:28:59 · 59m 25s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.