Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-RC47K-HZooT-ESfTR-ovVLT-3vKjC | 12/17/5 | 70.4 | 0.82 | 2026-07-01 11:33:30 · 33m 27s | |
| CSGO-5G4vw-UU5Ci-2Lkec-2vpui-hiyfF | 6/14/5 | 51.0 | 0.61 | 2026-07-01 10:58:34 · 31m 22s | |
| CSGO-Ewpoh-DPNiN-bwZAq-3t4Ax-GWRZQ | 18/9/2 | 116.6 | 1.85 | 2026-07-01 10:26:49 · 27m 2s | |
| CSGO-WKpST-WidOV-VZSH8-GNz2z-dMnfO | 16/18/10 | 81.5 | 1.06 | 2026-06-29 17:56:17 · 40m 23s | |
| CSGO-xPuvR-bHSdb-frPpQ-WkRCY-R7pxA | 11/16/13 | 64.5 | 0.88 | 2026-06-29 17:15:41 · 36m 12s | |
| CSGO-V6EXS-hHWGy-iSLxR-PvHiv-KNc7L | 17/18/7 | 99.9 | 1.25 | 2026-06-29 16:30:27 · 34m 47s | |
| CSGO-Um9eR-7CvDG-qRipq-dGZEi-p4XbD | 3/11/2 | 34.2 | 0.21 | 2026-06-29 16:15:56 · 12m 49s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.