Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-sbxKP-trH3j-wRk2x-BKZDP-9v4ZJ | 14/12/3 | 73.6 | 1.21 | 2026-06-28 17:28:38 · 33m 37s | |
| CSGO-Xz3mW-fOBMQ-f5WF3-9ZADM-xH2cQ | 16/16/4 | 79.8 | 1.13 | 2026-06-26 23:13:53 · 34m 42s | |
| CSGO-wPUSf-QERd2-P4v2Z-hvt57-6pe8E | 14/15/5 | 87.1 | 1.01 | 2026-06-26 22:35:39 · 34m 41s | |
| CSGO-TXweC-XORAv-q78WL-7Srr9-HA7dK | 11/21/8 | 77.4 | 0.73 | 2026-06-26 21:47:54 · 43m 7s | |
| CSGO-TJxyv-EpNTp-srOOX-F2oBH-fnnYF | 14/16/6 | 93.0 | 1.23 | 2026-06-26 21:07:44 · 30m 44s | |
| CSGO-uF3tY-pZJuj-N8qGe-jOCRF-RTZfE | 11/16/3 | 66.5 | 0.76 | 2026-06-25 18:49:56 · 37m 25s | |
| CSGO-2qGm6-UV8XQ-vboXP-EULta-9ZVaK | 14/16/7 | 77.8 | 1.11 | 2026-06-21 19:27:31 · 29m 6s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.