Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-KTAJt-tDyco-5BQQ8-TNM5C-7JxbE | 19/13/9 | 100.1 | 1.43 | 2026-07-02 09:10:42 · 32m 21s | |
| CSGO-hJj66-NBZYK-NntUG-so5tz-CLtCQ | 19/19/12 | 102.3 | 1.28 | 2026-07-02 07:42:32 · 41m 55s | |
| CSGO-NCOKv-kMCXt-vxcE7-tNfpO-i84VH | 17/19/7 | 78.4 | 1.02 | 2026-06-29 21:38:21 · 38m 38s | |
| CSGO-MBi9M-wAvHE-6U4AB-FaLV3-Z2e4D | 27/12/5 | 113.5 | 1.85 | 2026-06-16 17:32:13 · 35m 39s | |
| CSGO-JEBun-4PHMt-GnYQ8-bGeba-YZx9H | 15/11/9 | 99.7 | 1.40 | 2026-06-16 17:01:24 · 27m 49s | |
| CSGO-6zS8t-OSEp3-vwcwt-VN9rb-8PbEC | 19/18/6 | 88.2 | 1.21 | 2026-06-12 12:17:54 · 38m 37s | |
| CSGO-hMrdD-pBeea-4tfxr-Jf83n-L4zAC | 21/8/9 | 112.3 | 1.82 | 2026-06-12 11:45:50 · 29m 17s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.