Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-aCC9u-bD7Qp-7aBNU-quJBB-4yTaK | 9/18/5 | 46.9 | 0.67 | 2026-07-06 15:04:21 · 40m 23s | |
| CSGO-55AvW-EJSQD-R245O-oZ7y7-xo8vO | 14/15/5 | 72.9 | 1.04 | 2026-07-04 22:34:52 · 37m 16s | |
| CSGO-3768P-6cGK6-F2mPf-rtteZ-VaDND | 16/15/7 | 90.8 | 1.17 | 2026-07-04 21:41:27 · 44m 1s | |
| CSGO-dP9bS-PVdmJ-2O3EX-urr4R-aGn6J | 14/8/3 | 54.6 | 1.22 | 2026-07-04 20:09:58 · 35m 50s | |
| CSGO-9kmHX-OqMNE-cPOUS-2HDTL-HcyMM | 11/8/3 | 69.7 | 1.26 | 2026-06-26 20:43:11 · 26m 19s | |
| CSGO-7mCPW-xXHTR-9q5YU-dQoUP-u8SKF | 8/14/3 | 59.1 | 0.69 | 2026-06-25 19:04:27 · 28m 18s | |
| CSGO-Us8p6-Gssaa-3MH7S-Ejrpv-YBLDR | 16/8/10 | 106.0 | 1.75 | 2026-06-13 18:00:28 · 23m 55s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.