Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-FbnUJ-X8kF3-ZfMdN-5eDan-L4zAC | 17/17/4 | 85.4 | 1.07 | 2026-07-02 21:50:00 · 34m 26s | |
| CSGO-Emvwt-pnGOZ-xjkF4-HObqc-z53JE | 13/17/1 | 54.7 | 0.81 | 2026-07-02 21:10:42 · 35m 13s | |
| CSGO-Jvj3b-w9QHu-brYQT-64NbT-6a4mA | 17/19/7 | 80.5 | 1.09 | 2026-07-02 20:28:30 · 38m 34s | |
| CSGO-SBiGr-Qz5Ws-cNWdU-Wnt3w-sLqRP | 22/24/8 | 79.9 | 1.14 | 2026-07-02 19:21:42 · 53m 10s | |
| CSGO-8iuns-5eqXR-4W6Yf-FKrrF-zT2JE | 14/14/6 | 77.2 | 1.04 | 2026-07-01 22:24:01 · 34m 51s | |
| CSGO-NRvtt-PCiAq-Bu8Zq-8nHQA-QKD7K | 20/17/10 | 93.3 | 1.38 | 2026-07-01 21:39:50 · 41m 4s | |
| CSGO-4baDE-NUMeN-9q2q7-KXWCv-R2DmQ | 21/23/9 | 76.7 | 1.04 | 2026-07-01 20:48:12 · 48m 41s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.