Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-JaOmV-hJsmk-ZOHPm-tdZ8a-o5cVG | 9/15/7 | 66.4 | 0.75 | 2026-07-03 17:18:44 · 26m 8s | |
| CSGO-UbDOW-REeib-HuiVN-X37xr-JXykG | 15/9/1 | 79.8 | 1.30 | 2026-07-02 14:32:29 · 30m 10s | |
| CSGO-ALAsU-zci5B-2MLW3-ST24r-BOsKG | 19/20/6 | 59.2 | 1.02 | 2026-07-02 13:19:45 · 56m 57s | |
| CSGO-tajw3-E9YnA-bWB2c-Qbr8e-DQbEC | 18/10/5 | 80.8 | 1.50 | 2026-07-02 12:23:33 · 31m 30s | |
| CSGO-UbYU8-2OzHQ-Y8GXP-sjTtP-qHBxH | 16/11/2 | 67.3 | 1.17 | 2026-07-02 11:47:43 · 32m 36s | |
| CSGO-rqM8R-uW2b2-pqOwk-JeNfQ-PGOJM | 12/17/4 | 54.2 | 0.75 | 2026-07-02 10:14:32 · 35m 13s | |
| CSGO-frEMj-tRQ5S-jaFtK-CqyL2-5qk2H | 18/10/2 | 84.1 | 1.42 | 2026-07-02 09:22:17 · 34m 48s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.