Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Provisional — based on only 4 analyzed matches. Firms up as more of this player's games get processed.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
The player has an extremely high K/D of 13.69 and a significant wallbang kill percentage of 14.3% across only 3 analyzed matches. Combined with a high Premier rating and no FACEIT history, these stats are concerning, but our limited demo analysis caps confidence at low.
AI-generated read of the stats profile below - not a formal cheat determination, folded into the trust score as one capped signal among many. Model: gemini-2.5-flash-lite · Analyzed 2026-07-22 13:29:57
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
AI Analysis
-2%The player has an extremely high K/D of 13.69 and a significant wallbang kill percentage of 14.3% across only 3 analyzed matches. Combined with a high Premier rating and no FACEIT history, these stats are concerning, but our limited demo analysis caps confidence at low.
Account Signals
-12%Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
Friends list is private - can't verify
Inventory is private - can't verify
Network Associations
-3%2 teammate(s) with trust score under 40
Our Own Match Data
-54.1%Peak single-match outcome anomaly 100/100 (rating/ADR/KD/HS% combined) — top ~0.3% of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak.
2 of this player's 4 analyzed matches landed in the top outcome band (50%) — a sustained pattern, not one hot game
Avg K/D 11.01 across 4 of our matches (penalty scales above 1.4)
12.4% of kills through walls across 4 analyzed matches (penalty scales above 4%)
13.5% of kills through smoke (penalty scales above 8%)
TeamDocks rating & ADR trend · last 2 analysed matches
Aim profile (Ø %)
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-DSxDd-GaRpz-BjVtH-OaVLF-oncFO | -/-/- | - | - | 2026-07-01 18:42:28 · 10m 33s | |
| CSGO-hTAkz-uqTuX-MDrri-zmoor-q3SiA | 23/9/1 | 142.8 | 2.12 | 2026-07-01 14:27:00 · 21m 24s | |
| CSGO-yFpAj-i5L4u-ofvhM-xfCGJ-OKNQC | 23/1/11 | 197.6 | 3.00 | 2026-06-30 09:25:03 · 13m 39s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.