Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-ERP9H-E5Vyk-b9Lmx-UcShQ-tm7SA | 21/17/10 | 107.7 | 1.46 | 2026-07-06 20:49:38 · 32m 16s | |
| CSGO-Q4pct-6vdZ5-B92G3-VsW5e-YYmQD | 7/5/1 | 35.0 | 0.68 | 2026-07-04 19:09:52 · 15m 43s | |
| CSGO-TCdhD-OLTZK-ZVhmO-EqCeV-URqmJ | 14/18/5 | 73.1 | 0.93 | 2026-07-04 14:42:05 · 33m 49s | |
| CSGO-zai7A-NqMHp-Vtekz-OCthc-8EAkE | 17/14/4 | 76.9 | 1.17 | 2026-07-03 12:36:34 · 37m 52s | |
| CSGO-YO7YO-xutmL-qmPs5-23Jkw-vB3xK | 14/13/6 | 86.0 | 1.06 | 2026-06-30 11:59:02 · 35m 29s | |
| CSGO-3A4Le-2aDEU-nGDtr-aJuDx-zqrqK | 24/17/6 | 110.2 | 1.53 | 2026-06-26 15:39:54 · 35m 52s | |
| CSGO-iHRKh-ZefAc-SxN65-EiYPL-9HyXD | 15/14/5 | 76.3 | 1.20 | 2026-06-26 15:09:24 · 27m 42s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.