Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-wpq8y-STrJj-4UcKM-FjoMQ-WwrBE | 1/15/3 | 22.3 | -0.05 | 2026-07-05 19:58:48 · 29m 18s | |
| CSGO-5Bn35-Dw8MC-m4LQH-OKBFp-bifiK | 12/13/3 | 68.2 | 1.10 | 2026-07-05 19:07:09 · 27m 58s | |
| CSGO-uuECB-Rkzrv-GMb8q-TyXQ7-HLtCQ | 10/9/5 | 65.2 | 1.17 | 2026-07-05 18:34:33 · 27m 48s | |
| CSGO-aobFu-LKCBS-bJ6xs-Vbxrz-feAtG | 6/15/1 | 43.5 | 0.51 | 2026-06-26 22:16:54 · 25m 51s | |
| CSGO-Gd9yP-ZTLKf-Cfzdq-ris7G-FJiPK | 11/10/7 | 62.4 | 1.14 | 2026-06-26 21:39:40 · 33m 58s | |
| CSGO-48zbP-bA8dB-6Utra-2U82F-UxqFF | 12/12/3 | 66.0 | 1.03 | 2026-06-26 21:01:22 · 33m 49s | |
| CSGO-9rMYt-ZpnZC-9fuSR-3aOvB-uT2JE | 23/22/5 | 79.5 | 1.12 | 2026-06-14 20:48:22 · 48m 27s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.