Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-vkQ2A-UXBTU-Let6U-czaH7-tKkXM | 17/14/4 | 92.8 | 1.20 | 2026-06-22 19:48:00 · 38m 24s | |
| CSGO-H7d3Y-oSfGe-qTCrB-B3GHX-UG4ED | 24/12/6 | 107.7 | 1.67 | 2026-06-22 19:02:42 · 41m 52s | |
| CSGO-iziZ3-Yxhm7-dTbGb-C3A3v-JCjjD | 16/15/7 | 93.9 | 1.23 | 2026-06-22 18:20:12 · 39m 3s | |
| CSGO-mOJMJ-vmBa8-Lunck-YU24o-eOQmH | 17/16/5 | 84.0 | 1.32 | 2026-06-17 19:56:09 · 36m 39s | |
| CSGO-4SoFi-Qx2OU-s39bm-ftTKy-V2msF | 14/9/5 | 76.0 | 1.33 | 2026-06-17 19:22:56 · 29m 7s | |
| CSGO-HT5JX-4cqwy-5osBt-ssNTD-o9XDJ | 11/17/3 | 47.5 | 0.69 | 2026-06-16 20:01:46 · 37m 10s | |
| CSGO-2abTi-CBG4B-HpDBV-jyveq-JiRFE | 15/7/5 | 90.7 | 1.60 | 2026-06-16 19:29:55 · 28m 6s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.