Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-iqbpf-3OeGk-RtkLy-GX7ij-2sUvD | 13/18/5 | 90.1 | 0.90 | 2026-06-25 19:48:24 · 26m 53s | |
| CSGO-76Lmt-jPOjo-MYSXp-fSTs2-VqKPJ | 2/14/3 | 47.1 | 0.03 | 2026-06-25 18:37:42 · 22m 43s | |
| CSGO-kzLXF-H4UKm-fmPSn-FjmYk-34OJM | 14/20/8 | 83.2 | 0.87 | 2026-06-25 17:39:31 · 36m 46s | |
| CSGO-bsZVp-YriXq-R6rJh-G3bCu-yCfyC | 18/17/8 | 101.7 | 1.31 | 2026-06-25 16:56:04 · 36m 50s | |
| CSGO-YCSzV-23nAQ-OEP7N-Jpdb6-wyTaK | 17/6/3 | 115.1 | 1.85 | 2026-06-25 15:55:42 · 21m 8s | |
| CSGO-vPcKj-Pxbv8-KofBK-f2w5S-XH3JE | 7/17/2 | 40.3 | 0.38 | 2026-06-24 22:15:19 · 36m 36s | |
| CSGO-pDxqz-4hYkJ-ThGfq-Am9KO-u8SKF | 10/15/5 | 62.5 | 0.90 | 2026-06-24 21:40:03 · 32m 8s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.