Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-2ANua-SZxX5-wrjmG-T4pQD-cpEVF | 16/21/4 | 56.0 | 0.85 | 2026-07-01 22:39:23 · 53m 8s | |
| CSGO-TaZ6X-3ZMKz-c4kw4-xX68a-F5WwP | 7/10/12 | 80.1 | 1.12 | 2026-07-01 22:07:34 · 25m 11s | |
| CSGO-5qjsA-QZVDj-JhoGJ-7UUBH-OcOAK | 10/13/6 | 46.8 | 0.88 | 2026-07-01 21:27:56 · 35m 34s | |
| CSGO-KqEF9-ot3XD-wOUPD-PhopC-CyEOP | 12/18/6 | 55.6 | 0.81 | 2026-07-01 19:37:07 · 36m 3s | |
| CSGO-r8fWa-m4jj5-tBqJ9-EdAQ5-5UVzE | 7/12/9 | 57.6 | 0.84 | 2026-06-29 21:53:14 · 28m 9s | |
| CSGO-SemLD-QXhy2-LCWfm-64XDh-9hs8O | 13/6/3 | 59.7 | 1.46 | 2026-06-28 21:45:42 · 25m 19s | |
| CSGO-HAi8T-33vTe-YuHLU-SvXXn-qOijD | 10/16/6 | 66.7 | 0.76 | 2026-06-28 21:07:47 · 31m 56s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.