Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-4J596-LBFq5-jc24b-dcmOX-oQtWK | 20/16/3 | 100.8 | 1.44 | 2026-07-04 21:36:29 · 34m 4s | |
| CSGO-xrhLY-2CL33-KvcjA-qiG7i-3ErmJ | 15/13/4 | 95.7 | 1.28 | 2026-07-04 21:04:37 · 28m 24s | |
| CSGO-OTEUe-ZfRGv-2r9VH-dXYpF-J9tvE | 9/21/5 | 50.2 | 0.52 | 2026-07-03 22:55:56 · 34m 13s | |
| CSGO-u4D5Y-3DEnm-zORmQ-cewZa-UjenL | 16/18/4 | 72.3 | 1.03 | 2026-06-25 16:19:50 · 35m 12s | |
| CSGO-3zZM2-7Mu3n-ZQkoh-ohfSt-UXOYE | 5/19/1 | 36.0 | 0.25 | 2026-06-21 12:03:47 · 39m 7s | |
| CSGO-wLDQb-b6hJu-iQMrm-MPesw-XfP7B | 5/15/2 | 35.3 | 0.35 | 2026-06-21 11:36:26 · 23m 40s | |
| CSGO-ZNx4h-D7UZF-ondvX-JajwB-fUxXD | 12/11/4 | 60.8 | 1.18 | 2026-06-21 11:01:05 · 30m 7s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.