Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-FTDUT-iHGvv-Q7EY2-Z4qpn-ntRBD | 22/7/4 | 99.3 | 1.82 | 2026-07-06 18:10:37 · 30m 55s | |
| CSGO-Hqitq-4hZWr-hNCT2-shWKx-vzYUN | 9/15/4 | 76.3 | 0.68 | 2026-07-06 12:18:48 · 32m 8s | |
| CSGO-xStaa-dHuX9-zDJ9K-qK8CD-rcpmJ | 18/16/5 | 82.2 | 1.16 | 2026-07-06 09:11:16 · 37m 42s | |
| CSGO-oPL7Y-NE7NW-SUtGS-qhxEo-nXWDJ | 19/22/4 | 64.6 | 0.88 | 2026-07-06 08:15:57 · 46m 49s | |
| CSGO-9OCOq-Hd3H6-h7GYi-2ddDF-FTBtG | 11/9/4 | 58.4 | 1.22 | 2026-07-02 18:07:08 · 26m 3s | |
| CSGO-Cdtxn-AW8i9-ekMqc-R8FW3-9L9PL | 17/9/7 | 96.8 | 1.66 | 2026-07-02 17:35:11 · 28m 28s | |
| CSGO-Z6wRo-TZKiy-FRPuv-w3r3f-ttB3J | 16/19/8 | 89.7 | 1.02 | 2026-06-23 07:50:57 · 41m 7s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.