Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-yLM5Q-JWEjM-oLnno-bYJPM-2mw9H | 21/15/1 | 103.2 | 1.42 | 2026-06-30 21:24:58 · 31m 12s | |
| CSGO-MdneW-c9df7-ZdYwT-FdzzA-JoBhP | 9/14/2 | 57.9 | 0.75 | 2026-06-28 21:49:04 · 32m 19s | |
| CSGO-2UUDU-uX5db-WATEA-WtRMO-ObCRE | 10/17/8 | 76.5 | 0.85 | 2026-06-28 21:07:10 · 35m 8s | |
| CSGO-2rkJO-L7Lsf-NAhHK-aAnbM-K8o3B | 21/18/2 | 91.0 | 1.28 | 2026-06-27 20:47:56 · 32m 57s | |
| CSGO-pd8cD-5ORSW-5cStd-dVFqw-zePNN | 11/14/2 | 43.8 | 0.59 | 2026-06-27 20:18:30 · 21m 10s | |
| CSGO-bEPR3-Acq5W-XKkv5-H3z4p-us68F | 10/13/5 | 72.3 | 0.98 | 2026-06-27 00:14:17 · 20m 25s | |
| CSGO-yhDOf-Chwtp-Xhnz8-keEiJ-57wwQ | 13/19/4 | 58.6 | 0.83 | 2026-06-25 20:20:22 · 38m 46s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.