Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-r6ow3-5xmWn-2KPPz-FpdO9-7pmwG | 20/18/8 | 102.9 | 1.23 | 2026-07-05 20:46:17 · 37m 2s | |
| CSGO-RKcAV-VjKcf-MyDC4-mhWue-DQbEC | 17/23/7 | 65.4 | 0.86 | 2026-07-04 17:59:47 · 46m 51s | |
| CSGO-FNsAz-WwEQy-FqUhi-67DSk-tXvzF | 11/14/7 | 65.8 | 1.03 | 2026-07-04 17:28:14 · 28m 16s | |
| CSGO-WhDXc-HzhMr-HLfYh-LvNQr-jhLfN | 17/12/5 | 80.6 | 1.27 | 2026-07-03 19:46:21 · 28m 17s | |
| CSGO-5ET2O-r3GKV-CEODs-CXYq2-VqKPJ | 11/14/5 | 84.1 | 1.08 | 2026-07-03 15:55:26 · 26m 42s | |
| CSGO-d4civ-DxDFr-ATkZ4-RsnQN-mHHnK | 23/27/10 | 91.5 | 1.13 | 2026-07-01 21:17:40 · 49m 29s | |
| CSGO-FOZfa-OEBeJ-utnHw-bzk6Z-R7pxA | 6/19/6 | 63.5 | 0.46 | 2026-06-28 21:11:07 · 29m 19s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.