Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-BoNSe-ZQdyu-aUD5i-ad4Mi-ttqxA | 17/17/5 | 72.7 | 1.10 | 2026-07-06 14:15:44 · 33m 6s | |
| CSGO-MREC9-hqfSh-xMFjU-GJFi5-2pmwG | 11/19/5 | 54.4 | 0.69 | 2026-07-03 21:17:30 · 52m 34s | |
| CSGO-oM8pL-mjchE-Movjj-Xd6K3-pBJ8D | 9/20/6 | 47.7 | 0.52 | 2026-07-03 20:36:02 · 36m 43s | |
| CSGO-xpyRx-9pnyr-5HaZk-om3Gh-GusnC | 13/15/4 | 76.7 | 1.08 | 2026-07-03 20:01:19 · 31m 45s | |
| CSGO-Tehpd-ibaiF-TFiFP-d22rN-AoaAB | 7/16/6 | 43.5 | 0.63 | 2026-07-03 19:23:51 · 32m 5s | |
| CSGO-JcBZH-BOWzr-miYo3-apHTh-94n6J | 7/18/3 | 45.4 | 0.42 | 2026-07-02 18:46:22 · 34m 28s | |
| CSGO-RW7Yw-4tGRi-aQVyM-x6ryt-b2VjM | 15/15/5 | 72.5 | 1.01 | 2026-06-26 20:52:46 · 39m 18s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.