Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 20 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-t3ncZ-RneYN-WuOrD-Kn4iG-hxfvN | 24/14/3 | 111.6 | 1.59 | 2026-07-05 19:38:47 · 39m 35s | |
| CSGO-yv5Ch-Rm6dQ-x3xGj-AHoox-OfX2Q | 22/15/1 | 99.9 | 1.41 | 2026-07-05 18:48:59 · 30m 12s | |
| CSGO-SEL4f-XQuz9-HXukK-2YJMP-mvMpP | 31/13/4 | 118.9 | 1.96 | 2026-07-05 18:09:48 · 36m 32s | |
| CSGO-UzQFZ-Ld9TG-7BhVW-bbUy4-OAqVQ | 18/8/3 | 92.8 | 1.61 | 2026-07-05 17:25:46 · 31m 12s | |
| CSGO-UdqKd-E4J3s-FAfDV-XbM6v-sCHCF | 7/15/2 | 56.1 | 0.50 | 2026-07-05 16:55:05 · 26m 46s | |
| CSGO-wcfAM-SKzB3-feEoN-5bQBi-pE26A | 32/11/3 | 125.1 | 2.18 | 2026-07-05 12:41:50 · 38m 47s | |
| CSGO-hcjH8-RYM7E-9EJpt-68zij-wO8WB | 21/11/4 | 128.9 | 1.91 | 2026-07-05 12:09:50 · 28m 2s | |
| CSGO-SQBQY-CVRAx-vWFpQ-zsWuU-FaFSQ | 26/23/4 | 84.2 | 1.24 | 2026-07-04 21:42:17 · 50m 16s | |
| CSGO-weFYb-b4kEm-bBrJT-qZK8u-UfwoO | 24/12/3 | 106.3 | 1.69 | 2026-07-04 20:57:04 · 34m 38s | |
| CSGO-OBjiV-fWbUq-eyjZ9-Epeio-us68F | 20/12/3 | 79.7 | 1.39 | 2026-07-04 20:18:49 · 35m 17s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.