Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-HoAdu-u7FGm-OsPK7-SAkxu-KCBcO | 9/20/7 | 51.3 | 0.54 | 2026-06-30 02:04:11 · 36m 32s | |
| CSGO-HUmzU-NRFsq-T4sif-Kvikm-HY5dK | 13/20/4 | 60.3 | 0.81 | 2026-06-30 01:21:03 · 39m 26s | |
| CSGO-swU9X-rqi8U-ocsPj-yEAkK-sbjsF | 21/20/8 | 98.6 | 1.27 | 2026-06-29 00:14:22 · 42m 57s | |
| CSGO-H2HUp-ytTVb-USZuM-ASF5d-k4yUO | 15/21/5 | 68.3 | 0.95 | 2026-06-28 23:33:02 · 38m 16s | |
| CSGO-HtXUY-HLcLD-Ztoho-dYGQk-WEDVF | 11/21/6 | 60.8 | 0.79 | 2026-06-28 03:19:39 · 34m 24s | |
| CSGO-m8dyH-F3TX2-F6Gfi-97GFy-vzYUN | 6/17/6 | 60.3 | 0.51 | 2026-06-25 18:05:46 · 28m 36s | |
| CSGO-XGoX8-377Ne-MJGMk-jzept-Q27vO | 19/18/8 | 66.5 | 1.14 | 2026-06-24 05:03:30 · 40m 24s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.