Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-wE4fc-KdHyv-PGHPq-pFwP7-6pe8E | 13/13/4 | 51.9 | 1.05 | 2026-07-06 19:12:35 · 26m 33s | |
| CSGO-m7Guk-o7Mqx-fQi4N-hXUdN-mvMpP | 20/12/1 | 91.7 | 1.31 | 2026-07-04 22:08:42 · 33m 53s | |
| CSGO-hJFDF-utyPO-q3QVw-3cXGw-sNjeC | 25/10/4 | 113.4 | 1.84 | 2026-07-04 19:05:19 · 35m 34s | |
| CSGO-MHYwo-dw7bV-VBAeL-H5mAu-j34uC | 10/18/10 | 83.3 | 0.87 | 2026-06-29 18:09:37 · 33m 45s | |
| CSGO-2LKnn-EGGzU-9BNqc-OGH7z-YLaxJ | 17/12/12 | 93.9 | 1.42 | 2026-06-24 17:57:34 · 35m 4s | |
| CSGO-7jvxQ-mcwXL-fJsUb-kSjjP-WmPhG | 13/14/6 | 73.4 | 1.06 | 2026-06-14 18:16:46 · 39m 3s | |
| CSGO-4Gt5R-X38Zf-ZLJ5k-3obeZ-rup3B | 11/12/9 | 88.4 | 1.14 | 2026-06-14 17:04:46 · 30m 7s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.