Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-URvav-EwYCS-C6zYh-k5AUy-FB6iL | 12/16/2 | 69.9 | 0.77 | 2026-07-04 16:19:52 · 35m 26s | |
| CSGO-v5yYZ-WQiJt-kauNK-eeCTL-kHBxH | 5/15/5 | 61.7 | 0.47 | 2026-07-04 15:49:24 · 25m 33s | |
| CSGO-mzNzY-KtvWA-HFQhF-rtFUK-q8tCQ | 10/15/4 | 57.8 | 0.77 | 2026-07-03 18:18:51 · 32m 20s | |
| CSGO-3HOHG-3H5AL-R5Uxp-yFMsv-ohtnC | 16/21/8 | 63.9 | 0.85 | 2026-07-03 17:13:33 · 55m 30s | |
| CSGO-4DqNH-fhLAN-vWtbR-3MwZC-bp8eD | 9/16/5 | 61.6 | 0.68 | 2026-07-02 18:36:25 · 32m 11s | |
| CSGO-NszXv-AWxWH-Ut4Hh-tprrY-BZAYN | 20/10/6 | 82.3 | 1.56 | 2026-07-02 18:00:10 · 32m 25s | |
| CSGO-V9DNO-wa6Aw-V3jWe-2NNth-OYTSH | 12/10/7 | 88.6 | 1.34 | 2026-06-30 15:23:38 · 26m 39s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.