Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-zCOeu-2SPKv-ue8py-OBhvJ-zwJoD | 10/10/4 | 58.1 | 1.06 | 2026-07-05 20:18:44 · 29m 39s | |
| CSGO-Nzsmh-UiDfp-mtmyP-XSzpW-4kx5G | 18/23/4 | 74.1 | 0.86 | 2026-07-05 19:09:46 · 45m 37s | |
| CSGO-rukLd-rmiUS-2OSah-PyF97-t9H5O | 23/14/9 | 112.2 | 1.69 | 2026-07-02 21:25:40 · 30m 21s | |
| CSGO-mKj2M-px2dc-hWCsZ-rTiqf-TPDhP | 14/16/1 | 78.3 | 0.92 | 2026-06-30 16:55:15 · 25m 50s | |
| CSGO-PmuOj-VHBj7-eLwSX-LO5Ch-SuHaA | 12/9/5 | 65.4 | 1.19 | 2026-06-28 14:57:25 · 29m 51s | |
| CSGO-bnxUJ-QaDSp-RGqiy-HnUQE-VUeZH | 19/10/4 | 89.7 | 1.54 | 2026-06-28 14:13:19 · 31m 51s | |
| CSGO-XsYHA-TSfiC-YGfy3-mq8xA-bKbtH | 10/5/3 | 62.6 | 1.20 | 2026-06-28 13:34:52 · 25m 19s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.