Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-zrJGB-arHcJ-3jKQQ-VBAQS-AaFSQ | 20/8/0 | 131.0 | 1.84 | 2026-07-04 22:30:44 · 10m 38s | |
| CSGO-GT8wp-28JOi-tfGuH-GkwBf-9jmMC | 15/2/0 | 120.2 | 2.13 | 2026-07-04 22:19:35 · 8m 53s | |
| CSGO-3K77a-SDKLA-34XXn-BWX4j-nOGSQ | 25/17/1 | 97.8 | 1.48 | 2026-07-04 21:30:11 · 33m 48s | |
| CSGO-xeZ2U-fpiQN-2AK8J-cXxpc-YE4BO | 16/15/4 | 71.7 | 1.10 | 2026-07-04 20:39:58 · 38m 0s | |
| CSGO-PFzvh-uVsSz-JhtV6-YmoyJ-S8kXM | 12/18/6 | 69.0 | 0.94 | 2026-07-04 19:52:18 · 26m 9s | |
| CSGO-iTP9M-MBwqQ-KEJqT-dOuLN-GcXTB | 16/17/1 | 75.6 | 0.92 | 2026-07-04 19:15:36 · 31m 0s | |
| CSGO-Rc77U-wxjpV-tX8Zo-Vc9fp-jhLfN | 12/16/4 | 59.5 | 0.89 | 2026-07-04 18:08:05 · 38m 5s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.