Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-Na2XB-LSepp-thcGO-tPWDa-YPVeL | 29/17/2 | 117.6 | 1.60 | 2026-07-04 16:34:50 · 34m 15s | |
| CSGO-p3CJF-LOfvv-T4zJs-h3Gxx-FB6iL | 12/16/4 | 70.5 | 0.80 | 2026-07-03 23:30:58 · 34m 9s | |
| CSGO-2kshU-vu2qZ-BUPyS-DvdC3-C2WPA | 9/15/6 | 70.6 | 0.81 | 2026-07-03 07:44:49 · 22m 17s | |
| CSGO-ictzD-R4Wzb-Nt3ED-oQVB7-aeruL | 18/17/7 | 94.3 | 1.18 | 2026-06-28 20:32:21 · 33m 57s | |
| CSGO-wavC8-kaDbO-NVw53-Wqj9c-LFzQN | 16/18/6 | 82.2 | 1.14 | 2026-06-28 19:40:43 · 39m 22s | |
| CSGO-i5kNr-ZxaUq-DhQrX-r3FDb-Y6TvD | 8/18/4 | 67.8 | 0.47 | 2026-06-28 19:08:25 · 29m 20s | |
| CSGO-DGG5A-u8bYY-f2uCq-4ibhu-B3bJD | 18/24/14 | 83.8 | 1.08 | 2026-06-28 18:06:08 · 54m 35s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.