Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-5kXrU-oBreh-DRzXR-c3PY2-dBLDR | 14/17/7 | 103.3 | 1.24 | 2026-07-01 19:49:47 · 31m 31s | |
| CSGO-ciKOj-bQnc4-k2E4C-ANy6f-PjNpP | 24/23/6 | 84.4 | 1.07 | 2026-06-25 20:47:15 · 53m 56s | |
| CSGO-52MkD-NhwA2-y4qZx-huazP-tm7SA | 16/9/2 | 73.6 | 1.34 | 2026-06-25 20:06:26 · 33m 57s | |
| CSGO-VXzsj-duPaS-eXs9S-UoKE3-YLaxJ | 30/16/5 | 123.6 | 1.84 | 2026-06-23 19:33:32 · 36m 30s | |
| CSGO-cZnvt-Gmn3u-mPcuV-py9Ub-RkuzF | 16/15/2 | 68.8 | 1.05 | 2026-06-23 18:41:51 · 38m 7s | |
| CSGO-tVHmO-7wm2n-zhojx-G8Wbm-DiRFE | 24/16/3 | 96.0 | 1.44 | 2026-06-19 18:53:32 · 33m 8s | |
| CSGO-nQPwp-dd9y2-9r8TS-4SsPT-QmztJ | 11/16/2 | 72.8 | 0.92 | 2026-06-19 18:20:21 · 25m 15s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.