Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-YAXyv-Hchvy-OJkhj-YhQPo-HOH8D | 23/10/6 | 106.3 | 1.69 | 2026-07-06 18:59:38 · 35m 19s | |
| CSGO-X4yBq-dkvMZ-38sOO-pu8oF-J9tvE | 20/15/5 | 95.7 | 1.41 | 2026-07-02 15:38:34 · 37m 58s | |
| CSGO-tS8f6-BYAKY-8i3Nn-XpfuH-2JedJ | 17/14/6 | 108.8 | 1.45 | 2026-07-02 15:00:57 · 27m 25s | |
| CSGO-76LfT-KUWt7-aqF6N-MWfCX-cQaYO | 9/14/1 | 52.6 | 0.62 | 2026-06-23 19:01:35 · 23m 36s | |
| CSGO-oHi5F-c7A74-f2LGT-A3YBb-KupJN | 17/20/5 | 83.5 | 1.07 | 2026-06-14 15:42:32 · 42m 23s | |
| CSGO-u9KRG-asV25-HoxpE-MOmTB-feQ3A | 22/16/8 | 96.1 | 1.29 | 2026-06-14 14:38:29 · 48m 45s | |
| CSGO-wwH6T-Ce9vw-rOkAB-Sb6ai-APxDK | 7/16/5 | 38.5 | 0.56 | 2026-06-08 16:38:45 · 30m 6s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.