Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-2WaOM-vKZo3-7aVZo-oEeYM-OnduB | 20/19/4 | 79.4 | 1.22 | 2026-07-05 23:27:04 · 40m 20s | |
| CSGO-xSicj-HXWdq-ayDj4-nrptG-cJWzE | 20/15/5 | 83.4 | 1.24 | 2026-07-05 22:43:38 · 30m 54s | |
| CSGO-F49RD-eZo4c-dyE3O-cCwmd-dZx9H | 14/14/1 | 78.4 | 0.95 | 2026-07-03 22:33:05 · 29m 14s | |
| CSGO-CP9HL-FpX9R-jE3Cx-dQdaj-ZOQmH | 21/11/4 | 115.3 | 1.70 | 2026-07-01 21:41:10 · 33m 50s | |
| CSGO-5v8tR-6bbrO-zbrPs-3WkY4-VUPRO | 8/16/8 | 57.4 | 0.75 | 2026-06-30 17:04:56 · 29m 52s | |
| CSGO-9QpUN-euWce-QHbZt-8mOqh-siHeB | 11/17/6 | 65.3 | 0.80 | 2026-06-30 00:40:40 · 37m 48s | |
| CSGO-EOTn9-qX3Fi-PfijR-hH6Am-ZDxHL | 5/13/2 | 49.6 | 0.41 | 2026-06-26 23:49:16 · 21m 2s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.