Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-LCqkN-nUaTd-6hLmS-HySH7-LVoxA | 21/19/5 | 98.0 | 1.29 | 2026-07-06 17:12:33 · 40m 36s | |
| CSGO-3iVjB-GpZGs-ysDU9-aW9uO-ZbaEC | 18/14/6 | 101.7 | 1.26 | 2026-07-02 15:59:20 · 34m 37s | |
| CSGO-JaOw9-nV6ca-Fdsv7-9GcS6-2dKTK | 19/16/2 | 83.4 | 1.13 | 2026-07-02 15:24:36 · 32m 0s | |
| CSGO-YwsZQ-MZ3L3-2d2VE-kdMNG-k8tCQ | 12/17/4 | 88.9 | 0.86 | 2026-06-29 18:47:54 · 29m 18s | |
| CSGO-N46Ly-Ettkt-HR2fs-4XfYc-VQksF | 24/16/1 | 111.2 | 1.48 | 2026-06-26 18:06:49 · 37m 51s | |
| CSGO-oAtud-ARdc3-YZi9t-GuZxB-oK2fF | 19/16/2 | 92.4 | 1.28 | 2026-06-26 16:22:12 · 32m 30s | |
| CSGO-QJXOC-D3FuM-vpWXm-ECndA-eosSJ | 10/16/2 | 76.4 | 0.73 | 2026-06-26 15:44:58 · 30m 3s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.