Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-Twmrt-cyBmr-f6zua-zsQ7Z-KQM6H | 11/18/4 | 58.6 | 0.72 | 2026-06-30 15:26:43 · 36m 57s | |
| CSGO-uPWhA-aRtKn-EsQA6-WT4xi-qESyL | 21/17/4 | 91.8 | 1.27 | 2026-06-30 14:34:25 · 40m 37s | |
| CSGO-qcHjr-tEvVM-deqzB-CB47V-EQM6H | 14/13/3 | 62.3 | 1.07 | 2026-06-30 13:53:00 · 38m 33s | |
| CSGO-sySns-NGB97-6jaQf-iV8XX-aQ4qB | 11/17/11 | 78.3 | 0.95 | 2026-06-30 13:07:08 · 39m 14s | |
| CSGO-QbY9L-PXs7i-DK3BB-9EPst-FCHSQ | 16/9/5 | 113.5 | 1.66 | 2026-06-24 15:10:32 · 26m 50s | |
| CSGO-HPPQZ-8a7We-TqQaQ-hNJfj-DOizO | 10/16/3 | 59.8 | 0.76 | 2026-06-20 13:11:44 · 32m 21s | |
| CSGO-FRBdw-tVmsK-XSrcL-xCTT9-xo8vO | 10/17/5 | 56.0 | 0.76 | 2026-06-11 21:00:12 · 43m 1s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.